The sound source of latest Notstandskomitee songs since summer 2007 is the softwaresynthesizer Minicomputer, a Linuxapplication created by Malte Steiner. It provides 8 monophonic independent synth voices which can have different sound programs. The synthesis doesnt emulate any existing engine of the past but create some new sounds with a certain twist. 2 oscillators with standard and exotic waveforms are coupled together to provide complex sound scapes via FM. The output is feed into a morphing formant filter which is composed of 3 filters switched in parallel. One lowpass filter provides the bass fundament and 2 bandpass filters add further formants. Each filter has 2 sets of settings between which can be morphed. Not less than 7 envelope generators and one additional modulation oscillator provides dynamic changes. Although its not finished, it already can be retrieved from the SVN repository at Sourceforge. It has some bugs but at least worked already in studio and live without crash.
Next step is to finish realtime live 3D visuals. While Notstandskomitee uses non realtime computer animation videos since early 90s, they were not synced to the music which was rather unsatisfiying. Like the project Elektronengehirn this project is pursueing the synthesis of audio and visuals to a Gesamtkunstwerk. For several years Malte Steiner works with realtime 3D systems but only recent improvements regarding CPU and GPU performance and the availability of open source game engines like Ogre were convincing enough for the inclusion in Notstandskomitees live concept.
Although not finished yet, the results lookings encouraging. The animations were generated in realtime on the same laptop and controlled by the midisequences.
The live debut is planned to be at Piksel 2007 in Bergen, Norway November 2007 along with the official release of Minicomputer as free open source.